AI Insights · Timothy · January 2023
Top 5 Slime Games in Czech Republic Q4 2022: Unified Platform Performance
Review of the top 5 slime game apps in the Czech Republic for Q4 2022, based on weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the performance of the top 5 slime games on a unified platform in the Czech Republic showed varied trends in weekly downloads, revenue, and active users. Here’s a detailed look at each app's performance, based on data from Sensor Tower.
World of Slime Simulator Games from Solid Apps INC saw a fluctuating trend in weekly downloads, peaking at 163 in mid-November. Weekly revenue experienced a gradual increase, reaching $45 in late November, and ending the year at $41. Active users showed some volatility, with a notable peak of 193 in mid-November, before stabilizing around 108 by the end of December.
Super Slime Simulator by Dramaton LTD maintained a consistent presence in the market. Weekly downloads ranged from 648 to 1.4K, with a slight dip in early December. Revenue peaked at $33 at the end of October, before gradually tapering off to $9 by the end of December. Active users started at 8.6K and saw a gradual decline to around 5.6K by the end of the quarter.
Goo: Slime simulator, ASMR from Exomind LTD had a steady revenue stream, peaking at $24 in early November and ending the quarter at $20. Active users dropped from 61 at the start of the quarter to 40 by mid-October. Weekly downloads were not available for this app.
Fluid Simulation by Pavel Dobryakov showed a steady increase in weekly downloads, peaking at 91 in late November. Revenue saw some spikes, reaching $15 in late November before decreasing towards the end of the year. Active users remained relatively stable, fluctuating around the 190-200 mark throughout the quarter.
Virtual Slime from Cider Software LLC had lower engagement metrics compared to its counterparts. Weekly downloads peaked at 24 in late September and saw minimal activity thereafter. Revenue saw a brief peak of $18 in late October. Active users were minimal, peaking at 34 at the start of the quarter.
For more detailed insights and data, visit Sensor Tower.